dstore is a simple abstraction on top of Local storage and Cloud
storage. It handles commonly used functions to store things (locally,
or on cloud storage providers), list files, delete, etc..
It is used by StreamingFast.
It currently supports:
- AWS S3 (
s3://[bucket]/path?region=us-east-1, with AWS-specific env vars)- Minio (through the S3 interface)
- Google Storage (
gs://[bucket]/path, withGOOGLE_APPLICATION_CREDENTIALSenv var set) - Azure Blob Storage (
az://[account].[container]/path, withAZURE_STORAGE_KEYenv var set) - Local file systems (including virtual of fused-based) (
file:///prefix)
The compression_config query parameter of a store URL, whatever the scheme, tunes
how that store compresses the files it writes:
- zstd stores:
<level>or<level>/<window MiB>, for examplebest,better/32orbest/64. Levels arefastest,default,betterandbest; the window must be a power of two. - gzip stores: an integer level from
-2to9, as defined bycompress/gzip:1is the fastest,9the smallest.
For example, NewDBinStore("gs://bucket/merged-blocks?compression_config=best/32").
On zstd stores, decoder settings can follow the level, separated by commas, or
stand alone: best/32,lowmem=false,pool=blocks, pool=cache. They change how the
store reads, not what it writes.
lowmem=falsegives each decoder a history buffer of twice the window instead of the window plus 1 MiB. With the default buffer, the decoder copies the whole window back to the start of the buffer about every MiB once an object is larger than its window; withlowmem=falseit does so once per window. Objects smaller than window + 1 MiB gain nothing and only use more memory.pool=<name>reads with decoders kept in a process-wide pool of that name (1 to 64 letters, digits,-or_), reused across objects and across every store using the same name andlowmem. Pooled decoders decode on the reading goroutine instead of 4 background ones. The pool holds no fixed number of decoders: it keeps those given back by closed readers until garbage collection drops the unused ones. A zstd store naming no pool reads with thedefaultone.pool=nonegives each object a decoder of its own, with 4 background goroutines, closed with the reader.
Separate pools keep decoders sized for their own window: a decoder grows its buffer for the largest window it has read and keeps it, so a pool shared by 32 MiB and 16 MiB windows ends up with 32 MiB-window buffers in every decoder.
Use commas between settings: Go drops a query value holding a ;.
The store constructor fails when the value is not valid for the store's
compression (8 on a zstd store, better on a gzip one, pool=blocks on a gzip
one), or when the store has no compression. Sub-stores and clones keep the setting,
and NewStore logs it.
Nothing changes on the read side: decoders take the window from the frame header.
Every reader needs memory for that window, though, and the zstd command line tool
refuses windows above 128 MiB unless run with --long=31 or --memory.
Measured on BNB Chain merged blocks (16-core arm64), relative to the defaults:
| config | compressed size | encode | decode |
|---|---|---|---|
| (unset) | 100% | 879 MB/s | 2362 MB/s |
better |
89.5% | 475 MB/s | 2466 MB/s |
better/32 |
86.1% | 490 MB/s | 1347 MB/s |
best |
86.8% | 73 MB/s | 2512 MB/s |
best/32 |
77.6% | 66 MB/s | 1365 MB/s |
best/64 |
73.6% | 64 MB/s | 892 MB/s |
best/128 |
71.4% | 64 MB/s | 623 MB/s |
Reading 100 MiB objects written with best/32, 10 at a time (16-core arm64):
| decoder settings | CPU | peak heap |
|---|---|---|
pool=none |
100% | 1138 MB |
(unset, default pool) |
94% | 536 MB |
lowmem=false,pool=none |
38% | 2143 MB |
lowmem=false (default pool) |
28% | 844 MB |
The storetests package contains all our integration tests we perform on our store implementation.
Some of the store implementations can be tested directly while few others, from Cloud Providers
essentially, requires some extra environment variables to run. They are skipped if the correct
environment variables for the provider are not set.
A docker-compose.yml is provided at the root of the repository. It starts:
- MinIO on port
9000— S3-compatible object storage - Ceph RGW on port
8080— built fromdocker/ceph-localusingquay.io/ceph/ceph:v19(native arm64 + amd64); bootstraps a single-node cluster on first start (~30–60 s) - fake-gcs-server on port
4443— GCS-compatible object storage (native arm64 + amd64); data is in-memory (lost on restart)
docker compose up -dOnce the containers are healthy, run the local tests:
STORETESTS_S3_MINIO_STORE_URL="s3://localhost:9000/store-tests?region=none&insecure=true&access_key_id=minioadmin&secret_access_key=minioadmin" \
STORETESTS_S3_CEPH_STORE_URL="s3://localhost:8080/store-tests?region=none&insecure=true&access_key_id=cephaccesskey&secret_access_key=cephsecretkey" \
STORETESTS_GS_EMULATOR_STORE_URL="gs://store-tests" \
STORAGE_EMULATOR_HOST="localhost:4443" \
go test ./...To also run against real cloud providers, supply the relevant environment variables:
STORETESTS_GS_STORE_URL="gs://streamingfast-developement-random/store-tests" \
STORETESTS_S3_STORE_URL="s3://streamingfast-customer-outbox/store-tests?region=us-east-2" \
go test ./...Note
The bucket names above are placeholders — replace them with real buckets you have access to.
Any variable that is not set will cause the corresponding tests to be skipped automatically.
Issues and PR in this repo related strictly to the dstore library.
Report any protocol-specific issues in their respective repositories
Please first refer to the general StreamingFast contribution guide, if you wish to contribute to this code base.