Parachute2 - #736
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…most of parachute2 work. - SkyDive mode has physics that mirror SA - Object for parachute Collision setted to not collide with anything (so it doesn't mess up player camera) - Death logic on ground hit and buildings/object hit works (needs more testing) - All sync was not tested and commented out. - Tried to not make a mess out of my code. - NO USE OF Lua OO
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What was done so far:
Issues:
TODO list:
How it's today: