Editor: Import glTF as root scene.#32676
Conversation
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Any chance you can add a screenshot or a video to the post? |
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Oh, it's a new option in the settings panel. How about showing a dialog before loading? |
I've though about a dialog first but then it would pop up every time you import a glTF asset which becomes quickly annoying. |
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That's what blender does. It shows a dialog every time you import a GLTF and let's you configure how to import it. |
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When you use Besides, the dialog needs to be shown every time you drag'n'drop an asset. I know Blender does this but I'm not a fan of this workflow, tbh (This is just my personal preference though). |
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But... if you prefer the dialog approach, I can give it a try. I mean I don't insist on the approach in the setting tab 😇 . |
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Closing in favor of #32784. |
Fixed #32662.
Description
Allows to import the scene of a glTF file as the editor's root scene instead of adding it as a child. The kind of import can be configured in the settings tab, see #32662 (comment).