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When certain game actions occur, a JSON document is POSTed to a given URL. The expectation is that something is listening on the other end which understands how to differentiate updates using the "action" property.
Events which fire:
Game start - "game_start"
Game stop - "game_stop"
The following events all have "user" and "team" properties to indicate who caused the event:
Flag capture - "capture_flag" - includes flag name, value, and scored value
Flag attempt failure - "capture_failed" - includes flag name and value
Box complete - "box_complete" - includes box name, reward, type, and difficulty
Level complete - "level_complete" - includes level name, number, type, and reward