chore: editor namespace auto upgrade - #4142
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NoelStephensUnity merged 13 commits intoAug 27, 2026
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The relocation metadata covers the unconditional public editor API, but the new validation harness has a configuration-specific coverage gap and cannot be run reliably from paths containing spaces.
Reviewed commit dcf9a26
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Removed obsolete custom property drawer for NetworkObject.OwnershipStatus.
…com/Unity-Technologies/com.unity.netcode.gameobjects into chore/editor-namespace-auto-upgrade
EmandM
reviewed
Aug 24, 2026
Codecov ReportAll modified and coverable lines are covered by tests ✅ @@ Coverage Diff @@
## develop-3.x.x #4142 +/- ##
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Coverage 78.01% 78.01%
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Files 153 153
Lines 26260 26260
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Hits 20486 20486
Misses 5774 5774
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NoelStephensUnity
marked this pull request as draft
August 25, 2026 20:13
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/ci apiupdater |
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/ci apiupdater |
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NoelStephensUnity
marked this pull request as ready for review
August 26, 2026 00:26
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NoelStephensUnity
enabled auto-merge (squash)
August 27, 2026 15:22
EmandM
approved these changes
Aug 27, 2026
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Purpose of this PR
This PR handles the auto-upgrade namespace change from Unity.Netcode.Editor to Unity.Netcode.GameObjects.Editor.
It also includes a job that can be manually triggered to validate the auto-upgrade or the job itself could be added to nightly or the like.
Jira ticket
MTT-15570
Changelog
NA
Documentation
Testing & QA (How your changes can be verified during release Playtest)
Functional Testing
Manual testing :
Manual testing doneAutomated tests:
Covered by existing automated testsCovered by new automated testDoes the change require QA team to:
Review automated tests?Execute manual tests?Provide feedback about the PR?If any boxes above are checked the QA team will be automatically added as a PR reviewer.
Up-port
None
Backports
None