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impl AnimationBuilderExt for EntityWorldMut / RelatedSpawner<ChildOf> #69
this would allow easily adding animations when using the Children component (and so children![] macro)
use case:
let bundle = (...,Children::spawn_with(|mut p| {
p.animation()// impl on RelatedSpawner
p.spawn_empty()// animator as child, using EntityWorldMut impl that this spawn_empty return});
and what about directly a component that insert the animation ? instead of using entity commands
Activity
mirsella commentedon Nov 3, 2025
did that:
Multirious commentedon Oct 25, 2026
I think we should go with improving bsn! ergonomics instead.