Update status from Draft to Complete in GLSL_EXT_spirv_intrinsics#330
Conversation
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Would it be possible to defer this until I have proposed my amendments? I will try to get to it soon. |
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This is functionally not a draft - we have a lot of code relying on the existing extension in production. That it's not tagged as such is spec bug, it's not reflective of reality. Any new functionality needs to be a new extension IMO. |
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That's fine by me. I have discovered a potential omission in the GL_EXT_spirv_intrinsics text. It doesn't specify whether spirv_literal can be used with a |
Cool. I'll merge this then.
That is actually supposed to be allowed... do you have an example shader for this? And could you raise a glslang issue for it? |
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