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Do you have any implementation ideas? As far as I can tell this would require us to only set the tablist when a player is connected to a service from a specific task. But we also have to reset the tablist when the player connects to a task which is excluded. Wouldn't this create the problem that we would overwrite already set tablists from other plugins by resetting?
Clear the tablist before server change. No service can have set a tablist at that point
Velocity: ServerPreConnectEvent.
Bungee: ServerConnectEvent
Waterdog: PreTransferEvent
Activity
0utplay commentedon Apr 5, 2024
Do you have any implementation ideas? As far as I can tell this would require us to only set the tablist when a player is connected to a service from a specific task. But we also have to reset the tablist when the player connects to a task which is excluded. Wouldn't this create the problem that we would overwrite already set tablists from other plugins by resetting?
DasBabyPixel commentedon Apr 5, 2024
Clear the tablist before server change. No service can have set a tablist at that point
Velocity: ServerPreConnectEvent.
Bungee: ServerConnectEvent
Waterdog: PreTransferEvent
0utplay commentedon Apr 10, 2024
If some is willing to implement this properly I'm open to merge that.
DinoMarlir commentedon Apr 10, 2024
@0utplay I'm working on it. 👍
0utplay commentedon May 16, 2024
is there any progress on this @DinoMarlir ?