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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -142,8 +142,8 @@ class PMREMGenerator {
142142
143143 /**
144144 * Generates a PMREM from an equirectangular texture, which can be either LDR
145- * or HDR. The ideal input image size is 1k (1024 x 512),
146- * as this matches best with the 256 x 256 cubemap output.
145+ * or HDR. The ideal input image size is 1k (1024 x 512), as this matches best
146+ * with the 256 x 256 cubemap output. The minimum supported resolution is 64 x 32 .
147147 *
148148 * @param {Texture } equirectangular - The equirectangular texture to be converted.
149149 * @param {?WebGLRenderTarget } [renderTarget=null] - The render target to use.
@@ -157,8 +157,9 @@ class PMREMGenerator {
157157
158158 /**
159159 * Generates a PMREM from an cubemap texture, which can be either LDR
160- * or HDR. The ideal input cube size is 256 x 256,
161- * as this matches best with the 256 x 256 cubemap output.
160+ * or HDR. The ideal input cube size is 256 x 256, as this matches best
161+ * with the 256 x 256 cubemap output. The minimum supported resolution is
162+ * 16 x 16 per face.
162163 *
163164 * @param {Texture } cubemap - The cubemap texture to be converted.
164165 * @param {?WebGLRenderTarget } [renderTarget=null] - The render target to use.
Original file line number Diff line number Diff line change @@ -214,8 +214,8 @@ class PMREMGenerator {
214214
215215 /**
216216 * Generates a PMREM from an equirectangular texture, which can be either LDR
217- * or HDR. The ideal input image size is 1k (1024 x 512),
218- * as this matches best with the 256 x 256 cubemap output.
217+ * or HDR. The ideal input image size is 1k (1024 x 512), as this matches best
218+ * with the 256 x 256 cubemap output. The minimum supported resolution is 64 x 32 .
219219 *
220220 * @param {Texture } equirectangular - The equirectangular texture to be converted.
221221 * @param {?RenderTarget } [renderTarget=null] - The render target to use.
@@ -265,8 +265,9 @@ class PMREMGenerator {
265265
266266 /**
267267 * Generates a PMREM from an cubemap texture, which can be either LDR
268- * or HDR. The ideal input cube size is 256 x 256,
269- * as this matches best with the 256 x 256 cubemap output.
268+ * or HDR. The ideal input cube size is 256 x 256, as this matches best
269+ * with the 256 x 256 cubemap output. The minimum supported resolution is
270+ * 16 x 16 per face.
270271 *
271272 * @param {Texture } cubemap - The cubemap texture to be converted.
272273 * @param {?RenderTarget } [renderTarget=null] - The render target to use.
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