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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -2210,12 +2210,9 @@ class WebGLRenderer {
22102210 uniforms . pointLightShadows . value = lights . state . pointShadow ;
22112211 uniforms . hemisphereLights . value = lights . state . hemi ;
22122212
2213- uniforms . directionalShadowMap . value = lights . state . directionalShadowMap ;
22142213 uniforms . directionalShadowMatrix . value = lights . state . directionalShadowMatrix ;
2215- uniforms . spotShadowMap . value = lights . state . spotShadowMap ;
22162214 uniforms . spotLightMatrix . value = lights . state . spotLightMatrix ;
22172215 uniforms . spotLightMap . value = lights . state . spotLightMap ;
2218- uniforms . pointShadowMap . value = lights . state . pointShadowMap ;
22192216 uniforms . pointShadowMatrix . value = lights . state . pointShadowMatrix ;
22202217 // TODO (abelnation): add area lights shadow info to uniforms
22212218
Original file line number Diff line number Diff line change @@ -135,7 +135,6 @@ const UniformsLib = {
135135 shadowMapSize : { }
136136 } } ,
137137
138- directionalShadowMap : { value : [ ] } ,
139138 directionalShadowMatrix : { value : [ ] } ,
140139
141140 spotLights : { value : [ ] , properties : {
@@ -157,7 +156,6 @@ const UniformsLib = {
157156 } } ,
158157
159158 spotLightMap : { value : [ ] } ,
160- spotShadowMap : { value : [ ] } ,
161159 spotLightMatrix : { value : [ ] } ,
162160
163161 pointLights : { value : [ ] , properties : {
@@ -177,7 +175,6 @@ const UniformsLib = {
177175 shadowCameraFar : { }
178176 } } ,
179177
180- pointShadowMap : { value : [ ] } ,
181178 pointShadowMatrix : { value : [ ] } ,
182179
183180 hemisphereLights : { value : [ ] , properties : {
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