- Add a view_range option to DisplayEntityConfig, and a default view_range in the Rig page of Blueprint Settings
- Look into adding a color picker for tintable vanilla items.
- Add Variants to the UndoSystem (Blocked by vanilla Blockbench not supporting custom undo actions).
- Add an option to generate a
damage_flashvariant for mob-type entities. - Add a fix for 360 rotation snap by using
set_frameinstead ofapply_framefor the first frame of the animation.
-
When applying variants, remove / replace any bones that have / had no elements with textured faces.
-
Add a toast notification for when the model has invalid rotations.
- Add support for block-display.com's API
- Add support for custom fonts in TextDisplays.
- Add support for previewing player skins on heads.